Session

Powering Real-Time Gameplay with Databricks at Second Dinner

Overview

ExperienceIn Person
TypeBreakout
TrackData Strategy
IndustryMedia and Entertainment
TechnologiesMLFlow, Mosaic AI, Unity Catalog
Skill LevelBeginner
Duration40 min

 At Second Dinner, delivering fast, personalized gameplay experiences is key to player engagement. In this session, Justin Wu shares how the team implemented real-time feature serving using Databricks to power responsive, data-driven game mechanics at scale. He’ll dive into the architecture, technical decisions, and trade-offs behind their solution—highlighting how they balance performance, scalability, and cost. Whether you're building live features or rethinking your game data stack, this session offers practical insights to accelerate your journey.

Session Speakers

IMAGE COMING SOON

Huntting Buckley

/Global Games GTM Leader
Databricks

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Justin Wu

/Director of Data/Data Engineer
Second Dinner

Jean-Christophe Rodrigue

/Sr Director of Analytics
Ludia