Francisco leads the analytics, data science, and data engineering efforts for one the biggest video game franchises in the world. He is passionate about the intersection of art and science, where video game makers can use data driven insights to improve player experiences and outcomes. Minecraft is the best-selling video game of all time, with over 120 million active players per month. Before joining Mojang Studios at Microsoft, Francisco led the analytics group for Electronic Arts’ FIFA, NHL, and UFC franchises.
Catch me at these sessions
Communications, Media & Entertainment Industry Forum
Media and Entertainment
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