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Databricks at GDC

Power up your game with data, analytics and AI

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Party with us in San Francisco

Kick off GDC in style on Tuesday, March 21, by joining Databricks, AWS, Slalom and your gaming peers at 661 Howard for an evening of networking, food and drinks. Just steps away from Moscone Center, this invitation-only evening reception will bring together gaming industry leaders, data experts and top ecosystem partners.

Space is limited — request a spot today
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Get the download on game data and AI

Talk directly to data and AI experts at our booth to discuss your game’s data challenges and learn how Databricks harnesses the power of game data to drive success. From indie to AAA, discover how the Databricks Lakehouse is powering game studios to leverage all their data — from any source, on any workload — to create more engaging gamer experiences driven by real-time data. All of this at the lowest cost, with the greatest investment protection.

Booth S238 South Hall, next to EPAM near Epic / Unreal

Databricks powers some of the biggest names in gaming

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Explore how Databricks can help your game at our booth

Learn about the lakehouse and how game studios are transforming their games using data. Join our Chalk Talks at Booth S238 in South Hall.

Wednesday

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2:00 PM - 3:00 PM

Data-Driven Decisions: Harnessing the Power of Video Game Analytics to Drive Success

Bryan Saftler, Director Gaming, Databricks
Duncan Davis, Senior Solutions Architect Gaming, Databricks
Josh Adams, Head of Technology, Lovelytics
Jeremy Blaney, VP Customer Success, Lovelytics

Thursday

databricks lockup

2:00 PM - 3:00 PM

Mastering the Game of Retention: Harnessing Player Segmentation, Churn Prediction and Session Data to Improve Player Lifetime Value

Bryan Saftler, Director Gaming, Databricks
Duncan Davis, Senior Solutions Architect Gaming, Databricks

Databricks for gaming in action

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More to explore

Download the Guide to Game Data and AI

Use data to improve game quality, engage players and find paths to monetization. This guide will help you build a data-driven game studio.

Get the details in this new eBook.

Get the Guide

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